Pit Fighters (old)
Grade: 1b
Source: Town Cryer #14 (PDF)
Setting: Mordheim
Lore
There are as many different types of fights as there are venues, from small fistfights in an old barn or a back alley to huge conflicts with many heavily armed combatants. Most fighters are slaves who work for the so-called ‘circuit’. They try to earn their freedom by paying off their owners with a large cut of the winnings. Most successful Pit Fighters live for the sport (and, of course, often die for it also!) because they know little else.
The men in this Warband consist solely of professional Pit Fighters who were either able to buy their freedom or have escaped. Now they roam the streets of Mordheim in search of the Wyrdstone that would bring them wealth faster than anyone can imagine.
The Pit Fighters are used to fighting in streets and small corridors, and this makes them a much-feared opponent. The Pit King is the most skilled and cunning Pit Fighter of them all, who leads his band with an iron fist.
Appearance: Pit Fighters are grizzled veteran warriors covered with many scars of battle, they are armed with special Pit Weapons and Armour, their bodies well developed and muscular. They wear little clothing and only partial armour known as Pit Armour.
Special rules
Hired Swords: Pit Fighters may hire all Hired Swords available except for the Elf Ranger, who feels working with such dirty and brutish individuals would just not do.
Pit Fighter: All Pit Fighters have the Pit Fighter skill as described in the Strength Skill List except the Pit Fighter Initiates.(Pit Fighter Skill: +1 WS, +1 A when fighting in ruins, buildings and The Pit.)
Free the Slaves!: Pit Fighters hate all Slavers. The Pit Fighters will never sell their captured opponents to the slavers.
In the Pit!: Pit Fighters who capture an opponent may decide to let him fight in the infamous fighting pits of Cutthroat’s Haven (use the rules that appeared earlier in this magazine). The Pit Fighter Warband may decide to send in one or more of their own fighters to fight the captive, if the Pit Fighter wins he gains +2 Experience, the Warband gets all the Captive’s armour and weapons +50ge, if the Pit Fighter loses then roll to see whether he is dead or injured as normal (ignore all following results: Robbed, Captured, Hardened, Sold to the Pits and Survives Against the Odds), he will not lose his armour or weapons, the Captive will get the 50 gc and the +2 Experience when he wins. If the Captive wins the audience decides whether he gains his freedom. Roll a D6 on a 4+ the audience raise their thumbs and he is free. A 1-3 means he remains the Pit Fighters Captive and may be fielded in the pits after future games.
Choice of warriors
A Pit Fighters (old) warband must include a minimum of three models. You have 500 gold crowns available to spend. The maximum number of warriors in the warband may never exceed 15.
- Pit Kings: Each warband must have 1 Pit King: no more, no less!
- Dwarf Troll Slayers: Your warband may include up to 1 Dwarf Troll Slayer.
- Pit Veterans: Your warband may include up to 2 Pit Veterans.
- Pit Fighter Initiates: Your warband may include up to 2 Pit Fighter Initiates.
- Ogre Pit Fighters: Your warband may include up to 1 Ogre Pit Fighter.
- Pursuers: Your warband may include up to 7 Pursuers.
- Pit Fighters: Your warband may include any number of Pit Fighters.
These are the original Pit Fighter rules from Town Cryer #14
Starting experience
- The Pit King starts with 20 experience.
- The Dwarf Troll Slayer starts with 8 experience.
- Pit Veterans start with 8 experience.
- Pit Fighter Initiates start with 0 experience.
- Henchmen start with 0 experience.
Pit Fighters (old) Skill Table
| Combat | Shooting | Academic | Strength | Speed | Special | |
|---|---|---|---|---|---|---|
| Pit King | ✓ | ✓ | ✓ | ✓ | ✓ | |
| Dwarf Troll Slayer | ✓ | ✓ | ✓ | |||
| Pit Veteran | ✓ | ✓ | ✓ | |||
| Pit Fighter Initiate | ✓ | ✓ | ✓ |
Pit Fighters (old) equipment lists
Pit Fighters Equipment List
Hand-to-hand Combat Weapons
| Item | Cost |
|---|---|
| Dagger | 1st free/2 gc |
| Club, Mace or Hammer | 3 gc |
| Club, Mace or Hammer | 3 gc |
| Axe | 5 gc |
| Dwarf Axe | 15 gc Only available to the Dwarf Trollslayer. |
| Sword | 10 gc |
| Morning Star | 15 gc |
| Double-handed weapon | 15 gc |
| Halberd | 10 gc |
| Spear | 10 gc |
| Flail | 15 gc |
| Spiked Gauntlet | 15 gc |
| Spiked Gauntlet | 20 gc |
| Gromril Weapon | 3 × cost |
Missile Weapons
None.
Armour
| Item | Cost |
|---|---|
| Helmet | 10 gc |
| Light Armour | 20 gc |
| Heavy Armour | 50 gc |
| Shield | 5 gc |
| Buckler | 5 gc |
Miscellaneous
| Item | Cost |
|---|---|
| war chain | 20 gc |
Pursuer Equipment List
Hand-to-hand Combat Weapons
| Item | Cost |
|---|---|
| Dagger | 1st free/2 gc |
| Club, Mace or Hammer | 3 gc |
| Club, Mace or Hammer | 3 gc |
| Axe | 5 gc |
| Sword | 10 gc |
| Spear | 10 gc |
| Trident | 15 gc |
Missile Weapons
| Item | Cost |
|---|---|
| Throwing Knives/Stars | 15 gc |
| Javelin (Javelins) | 10 gc |
Armour
| Item | Cost |
|---|---|
| Toughened Leathers | 10 gc |
| Light Armour | 20 gc |
| Helmet | 10 gc |
| Shield | 5 gc |
| Buckler | 5 gc |
Miscellaneous
| Item | Cost |
|---|---|
| Net | 5 gc |
Heroes
1 Pit King
80 gold crowns to hire
A Pit King is the leader of the Warband. A Pit King is a very renowned warrior; a spectacular fighter used to pleasing the baying crowd with his martial display and bloody triumphs. He has managed to buy or free enough fellow Pit Fighters to start a Warband of his own. He’s the smartest and toughest Pit Fighter around and will fight anybody who puts his position in danger. He is held in a mixture of awe and fear by his fellows and his loyalty to his men is psychopathic and violent. There are, however, few better fighters in the Known World, so which place would be more fitting for them than the dangerous fighting pits then! Battling against the most hardened veterans and monsters known in the Old World, it seems that they have found themselves a second place, to call home.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 4 | 4 | 3 | 4 | 4 | 1 | 4 | 2 | 8 |
Weapons/Armour: Pit King may be equipped with weapons and armour chosen from the Pit Fighters Equipment List.
Special Rules
0 – 1 Dwarf Troll Slayer
50 gold crowns to hire
Troll Slayers are members of the morbid Dwarf cult obsessed with seeking an honourable death in combat. Having committed some unforgivable crime or been dishonoured in some way, a Dwarf will forsake his home and wander off to die fighting the enemies of Dwarf kind. Troll Slayers are insanely dangerous individuals, psychopathic and violent. There are, however, few better fighters in the Known World, so which place would be more fitting for them than the dangerous fighting pits then! Battling against the most hardened veterans and monsters known in the Old World, it seems that they have found themselves a second place, to call home.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 3 | 4 | 3 | 4 | 4 | 1 | 2 | 1 | 9 |
Weapons/Armour: Dwarf Troll Slayer may be equipped with weapons and armour chosen from the Pit Fighters Equipment List.
Special Rules
0 – 2 Pit Veterans
35 gold crowns to hire
Pit Fighter Veterans are experienced fighters who carry out the orders of the Pit King with ruthless efficiency. These men ensure that the warband is held together with iron-hard discipline.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 4 | 4 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Weapons/Armour: Pit Veteran may be equipped with weapons and armour chosen from the Pit Fighters Equipment List.
Special Rules
0 – 2 Pit Fighter Initiates
15 gold crowns to hire
Pit Fighter Initiates are young men who have just picked up their arms in the Pit, and they will have to prove themselves in the heat of the battle.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 4 | 2 | 2 | 3 | 3 | 1 | 3 | 1 | 6 |
Weapons/Armour: Pit Fighter Initiate may be equipped with weapons and armour chosen from the Pit Fighters Equipment List.
Henchmen
(Bought in groups of 1-5)0 – 1 Ogre Pit Fighter
165 gold crowns to hire
The Ogre Pit Fighter is one of the most brutal and feared of all Pit Fighters. These massive, savage fighters are often called upon to fight such fearsome beasts as captured Trolls in some of the most incredible bouts held at the pits.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 6 | 3 | 2 | 4 | 4 | 3 | 3 | 2 | 7 |
Weapons/Armour: Ogre Pit Fighter may be equipped with weapons and armour chosen from the Pit Fighters Equipment List.
Special Rules
0 – 7 Pursuers
25 gold crowns to hire
Pursuers are a special martial type of pit fighter often used for ‘warm-up fights’ before the main show. These men are usually lightly armed with tridents, nets, javelins or war chains with which they pursue and harry their enemies in a hit and run style of warfare. This style of fighting dates back to ancient times in Tilea when gladiators, as they were known in the Tilean tongue, would fight in massive stone arenas.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Weapons/Armour: Pursuer may be equipped with weapons and armour chosen from the Pursuer Equipment List.
Special Rules
Pit Fighters
35 gold crowns to hire
Pit Fighters are the close combat specialists of the warband, armed with a variety of weapons and armour.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 4 | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 7 |
Weapons/Armour: Pit Fighter may be equipped with weapons and armour chosen from the Pit Fighters Equipment List.
Special Rules