Dark Elves
Grade: 1b
Source: Town Cryer #12 (PDF)
Setting: Lustria
Lore
Despite their dire reputation for cruelty they are only rivalled as explorers and adventurers by their High Elven cousins. It is the lure of the precious, arcane artefacts of the Slann that bring these foul creatures to Lustria, travelling stealthily in their Black Arks and penetrating deep into the jungle. Dark Elves are adept at stealth and ambush and are well suited to the overgrown realm of the Lizardmen – most warbands don’t even know they’re being attacked until it is too late.
Special rules
Kindred Hatred: The Dark Elves have been fighting the High Elves for many centuries. The wars between these two races have been very long and bloody affairs. Dark Elves Hate any High Elf warriors including High Elf Hired Swords.
Excellent Sight: Elves have eyesight unmatched by mere humans. All the Elves in a Dark Elves Warband can spot Hidden enemies from twice as far away as other warriors (i.e. twice their Initiative in inches).
Black Powder Weapons: Dark Elves may never use black powder weapons as they find them too crude, noisy and unreliable.
Choice of warriors
A Dark Elves warband must include a minimum of three models. You have 500 gold crowns available to spend. The maximum number of warriors in the warband may never exceed 12.
- High Born: Each warband must have 1 High Born: no more, no less!
- Beastmasters: Your warband may include up to 1 Beastmaster.
- Fellblades: Your warband may include up to 2 Fellblades.
- Dark Elf Sorceresses: Your warband may include up to 1 Dark Elf Sorceress.
- Corsairs: Your warband may include any number of Corsairs.
- Shades: Your warband may include up to 5 Shades.
- Cold One Beasthounds: Your warband may include up to 2 Cold One Beasthounds.
Starting experience
- The High Born starts with 20 experience.
- The Beastmaster starts with 8 experience.
- Fellblades start with 12 experience.
- The Dark Elf Sorceress starts with 12 experience.
- Henchmen start with 0 experience.
Dark Elves Skill Table
| Combat | Shooting | Academic | Strength | Speed | Special | |
|---|---|---|---|---|---|---|
| High Born | ✓ | ✓ | ✓ | ✓ | ✓ | |
| Beastmaster | ✓ | ✓ | ✓ | |||
| Fellblade | ✓ | ✓ | ✓ | |||
| Dark Elf Sorceress | ✓ | ✓ | ✓ |
Dark Elves Special Skills
Dark Elves Heroes may use the following Skill table instead of any of the standard Skill tables available to them.
Infiltration
A warrior with this skill is always placed on the battlefield after the opposing warband and can be placed anywhere on the table as long as it is out of sight of the opposing warband and more than 12" away from any enemy model. If both players have models which infiltrate, roll a D6 for each, and the lowest roll sets up first.Fury of Khaine
The Dark Elf is infused with an intense raging thirst for blood and is a whirlwind in hand-to-hand combat, moving from opponent to opponent. The Dark Elf may make a 4" follow up move if he takes all of his opponents Out Of Action. If he comes into contact with another enemy this starts a new combat. This new combat takes place in the following turn and the model counts as charging. May not follow up in the opponent’s turn.
Fey Quickness
Few can ever hope to match an Elf’s inhuman quickness and agility. An Elf with Fey Quickness can avoid melee or missile attacks on a roll of 6. If the Elf also has Step Aside or Dodge this will increase to a 4+ in the relevant area. For example, an Elf with Fey Quickness and Step Aside avoids melee attacks on a 4+ and missile attacks on a 6.
Master of Poisons
The Dark Elf is proficient in concocting different poisons. If the Hero doesn’t search for rare items, he may make D3–1 doses of Dark Venom instead. There is a chance of getting none, as the hero doesn’t have access to a stable workplace. The poison must be used in the next battle and cannot be sold or traded to other warbands as the Dark Elves guard their secrets very carefully.
Powerful Build
The warrior is strongly built for an Elf, and is capable of feats of strength not often seen among the people of Ulthuan. A warrior with this skill may choose skills from the Strength skills table from now on. This skill may not be taken by Shadow Weavers. There may never be more than two Elves with this skill in the warband at any one time.
Dark Elves equipment lists
Dark Elf Equipment List
Hand-to-hand Combat Weapons
| Item | Cost |
|---|---|
| Dagger | 1st free/2 gc |
| Axe | 5 gc |
| Sword | 10 gc |
| Spear | 10 gc |
| Halberd | 10 gc |
| Beastlash | 10 gc Beastmaster only |
| Double-handed weapon | 15 gc |
| Dark Elf Blade | +15gc |
Missile Weapons
| Item | Cost |
|---|---|
| Repeater Crossbow | 35 gc |
| Crossbow pistol | 35 gc |
Armour
| Item | Cost |
|---|---|
| Buckler | 5 gc |
| Shield | 5 gc |
| Helmet | 10 gc |
| Light Armour | 20 gc |
Miscellaneous
| Item | Cost |
|---|---|
| Dark Venom | 15 gc Heroes only |
| Sea Dragon Cloak | 50 gc Heroes and Corsairs only |
Shades Equipment List
Hand-to-hand Combat Weapons
| Item | Cost |
|---|---|
| Dagger | 1st free/2 gc |
| Axe | 5 gc |
| Sword | 10 gc |
Missile Weapons
| Item | Cost |
|---|---|
| Repeater Crossbow | 35 gc |
Armour
| Item | Cost |
|---|---|
| Helmet | 10 gc |
| Light Armour | 20 gc |
Special Equipment
Dark Elves have access to the following special equipment when purchasing items from the Trading Post, outside their starting list:
Beastlash
Cost: 10 + 1D6 gc
Availability: Rare 8
The Beastmaster make good use of their whips to goad their hounds and creatures into combat.
Range: Close Combat
Strength: As user -1
Special Rules
Dark Elf Blade
Cost: + 20 gc
Availability: Rare 9
Dark Elf Blades are forged in the city of Hag Graef, the Dark Crag. They are fashioned from Blacksteel, a rare form of steel found deep within the mountains around the city. Dark Elf Blades have wicked protrusions and serrated edges, which inflict serious damage on an opponent. Any Dark Elf can upgrade a sword or dagger to a Dark Elf Blade by paying an additional 20 gc at the time of purchase. Weapons upgraded to a Dark Elf Blade retain all of their abilities (i.e. swords can parry, daggers grant an armour save of 6).
Range: Close Combat
Strength: As user
Special Rules
Sea Dragon Cloak
Cost: 50 + 2D6 gc
Availability: Rare 10
Dark Elf Corsairs use special cloaks fashioned from Sea Monsters that dwell deep in the oceans depths. These cloaks are tough and resilient and offer Dark Elves with a very good amount of protection.
Special Rules
Armour
It was never fully clarified whether the Sea Dragon Cloak may be combined with armour and shields. Some argue it may not, as the cloak specifies a base armour save, others state that as it is a Miscellaneous Equipment item, it should be possible to combine with a suit of armour, in which case it improves the save by 2 in melee, and 3 versus ranged attacks.
Heroes
1 High Born
70 gold crowns to hire
Dark Elf Leaders are typically drawn from the Dark Elf nobility and lead the warband in search of gold, slaves and arcane artefacts to bring home to Naggaroth. They are cold and ruthless killers and they command the respect of their troops through assassination and terror. They have attained their position of leadership by eliminating rival nobles who stand in their way and through their remarkable cunning, they are dangerous foes who embody the merciless traits of the Druchii race.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 5 | 5 | 4 | 3 | 3 | 1 | 6 | 1 | 9 |
Weapons/Armour: High Born may be equipped with weapons and armour chosen from the Dark Elf Equipment List.
Special Rules
0 – 1 Beastmaster
45 gold crowns to hire
Whereas the High Elves have a great affinity with Dragons and Griffons and other noble creatures their malevolent kin have infamous Beastmasters, Dark Elves of particularly cruel renown who breed many vicious beasts and lead them into contact. Unlike the High Elves who treat their beasts as companions, the Dark Elf Beastmasters are very spiteful masters.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Weapons/Armour: Beastmaster may be equipped with weapons and armour chosen from the Dark Elf Equipment List.
Special Rules
0 – 2 Fellblades
40 gold crowns to hire
The Fellblades are elite warriors of the Dark Elf armies and are often linked to the household of a particular Noble family. Fellblades live a life of strict martial training, each specialises in a particular weapon and fighting style. Killing is a way of life for these warriors. Enemies can expect no mercy from them. Fellblades accompany raiding parties to Lustria as paid guards or to further hone their killing skills.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 5 | 5 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Weapons/Armour: Fellblade may be equipped with weapons and armour chosen from the Dark Elf Equipment List.
Special Rules
0 – 1 Dark Elf Sorceress
55 gold crowns to hire
Dark Elves are strange in that apart from the fell Witch King there are no other male sorcerers, all the other practitioners of magic in the Dark Elf race are female. It is rumoured that any males who do develop an affinity for magic amongst the Dark Elves are immediately put to death to fulfil some dark prophecy. Dark Elf Sorceresses are mysterious, raven haired beauties who are grudgingly respected even from the powerful High Born and their services are high in demand.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Weapons/Armour: Dark Elf Sorceress may be equipped with weapons and armour chosen from the Dark Elf Equipment List.
Special Rules
Henchmen
(Bought in groups of 1-5)Corsairs
35 gold crowns to hire
The Dark Elves are cruel and fierce fighters. This is especially true of the Corsairs – the Black Ark Raiders. They are skilled with sword and axe, as well as the repeater crossbow, the distinct missile weapon of the Dark Elves. Whenever a Black Ark explores the coast of Lustria the Corsairs are the first to launch raiding parties.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Weapons/Armour: Corsair may be equipped with weapons and armour chosen from the Dark Elf Equipment List.
0 – 5 Shades
30 gold crowns to hire
The stealthy Dark Elf Scouts rely on their repeater crossbows to harass and snipe at the enemy, rather than engaging them head on as ambush is the preferred style of fighting. Shades are young and inexperienced scouts that see the expeditions to Lustria as a valuable training opportunity.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 5 | 3 | 3 | 3 | 3 | 1 | 5 | 1 | 8 |
Weapons/Armour: Shade may be equipped with weapons and armour chosen from the Shades Equipment List.
Special Rules
0 – 2 Cold One Beasthounds
30 gold crowns to hire
The Dark Elves capture and breed many exotic creatures to fight for them and fights between pets are often staged as a form of entertainment amongst the Dark Elves. One such animal was discovered in Lustria. Distantly related to Cold Ones, the Cold One Beasthound lives in swamps and bogs. Cold One Beasthounds are larger than war dogs and of similar build but are in all other respects reptilian. Rows of sharp teeth fill its maw, and when provoked, the Cold One Beasthound is a very aggressive beast. The Dark Elves capture and train these creatures to fight in battles all over the Warhammer world.
| Profile | M | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| 6 | 3 | 0 | 4 | 4 | 1 | 1 | 1 | 4 |
Weapons/Armour: Cold One Beasthounds are animals and do not need any weapons save their claws and massive jaws.
Special Rules
Dark Elf Magic
The Dark Elves are as accomplished practitioners of magic as their arch enemies the High Elves but whereas the High Elves essentially use magic defensively and for the power of good, the Dark Elves utilise the evil powers of Dark Magic a very destructive force indeed.
Dark Elf Magic is used by Dark Elves Dark Elf Sorceress
| D6 | Result |
|---|---|
| 1 | Doombolt |
| 2 | Word of Pain |
| 3 | Soul Stealer |
| 4 | Flamesword |
| 5 | Deathspasm |
| 6 | Witch Flight |
Doombolt
Difficulty: 9
Whispering an ancient incantation the Sorceress conjures a bolt of pure dark energy and unleashes it from her outstretched hand.
Word of Pain
Difficulty: 8
The Sorceress calls the curse of the Witch King down on his enemy reducing their willingness to fight.
Soul Stealer
Difficulty: 9
At the Sorceress’s touch, the essence of life is drained from her enemy and absorbed into her body giving him renewed strength and vigour.
Flamesword
Difficulty: 8
Summoning Dark Magic the Sorceress engulfs a weapon in twisted black flames.
Deathspasm
Difficulty: 10
The Sorceress channels Dark Magic into her enemy, causing him to writhe in excruciating pain.
Witch Flight
Difficulty: 7
The Sorceress bends the winds of magic to her will and flies through the air.