v1.23
ยท 4 min read
Updatesโ
- I have added the fantastic campaign "The Procession of Morr" by Tyler from GetTabled, of course this has nothing to do with the fact I am planning to run this campaign myself in a couple of weeks, oh no...
- Added the Nipponese Expedition warband to 2a by @Krakatoa. This warband has been playtested thouroughly by the SoCal Mordheim group and given multiple rounds of feedback in the Mordheim. Discord #homebrew channel.
- Updated the Cursed Cavalcade to a new pdf made by members of the Mordheim Italia group.
- Cleaned up the wounding sections for the shooting and the close combat pages. and consolidated the injury page.
- I have started converting the warbands from plain-text, to json files, test them out here
Bugs/QOL fixesโ
- The big fix for this update, since @servo-scribe got a faster host, my equipment tables broke ๐ , the equipment renders after navigating to the page so if the page loads faster than the data, it doesn't scroll to the item. Anyway, long story short, there's now a retry in place.
- While I was at it, fixed the category headings in the skill list
- Added the links for all hired sword and Dramatis Pesonae to their source PDFs on Broheim
- The lizardmen had their sacred markings listed with a points value instead of gc in their original town cryer entry, changed to gc for clarity, thanks for pointing it out @Griff
- Added prepare shot and move or fire to the swivel gun as per the original pdf, this was found by, who else: @Boatswain
- Moved the lustrian reaver special equipment to the main database
- Updated all the 2a warband special items to get the nice border around them
- Minor fixes to 1b Arabian Tomb Raiders
- Changed all back end gold cost to integers instead of text strings, variable cost is now stored as #D6, or D6 x #
- Made warband and model caveats filter-aware (you won't see "beastmen only" when selecting beastmen in the filter), splitting up caveats should fix some missing info on the warbands
-- Uncle Mel --
TODOโ
Back-end
- Convert warbands to JSON (WIP)
- Add a "setting" fields to items, warbands, HS, etc. This will allow filtering pages and tables based on a particular setting in addition to grade. (WIP)
- Convert magic to JSON to add summaries and allow tootlips.
- Convert HS/DP plain text rules to json, merge with current json, to allow warband/grade filters on HS/DP pages similar to item and skill pages.
- Add critical hits and injuries to shooting calculator.
Why convert all this stuff from plain text to database? Well, I'd love to build a proper army builder one day... one day....
(Community) Guides
- Base sizes
- Models
- Basics
- How to build a warband
- How to play
- Advanced play
- Warband specific build and play guides
- Hired Swords and Dramatis Personae
- Optional rules
Scenarios
- Implement Rating system? something to show quality/fun.
- Add a few missing TC scenarios in list where needed (Lustria+khemri).
- Keep on adding remaining Broheim scenarios.
- Clean up numbering system (dear god...).
Campaign Settings
Some of these settings are very expansive, I believe Mutiny in Marienburg is a total of 350 pages worth of material and is basically a rewrite of the whole game bar the core rules, I am not sure if I'll ever convert these to the format used by mordheimer.net
- Araby, Relics of the Crusade.
- Mousillon
- Mutiny In Marienburg
- Sartosa
- The Sealed City
- Sylvania
- Others?
